The realm of 3D is so vast these days. I’ve always thought it be interesting to be a storyboard artist. I think in the end that would be one of the most enjoyable careers for an artist because you get to move from scene to scene quickly fleshing out and directing the story. As it stands now I’ll spend up to 2 weeks working on a multiple landscapes or characters simultaneously because I’m stretched pretty thin these days. But even though I’m learning so much, I’m not able to dedicate as much time to the art aspect of my job as I would like.
I don’t mind posting these pictures up here because my company canned this project and we’re moving to a 2D approach.
This is a knight concept I had been developing. I think the high poly version looks pretty decent, but the low poly looks awful.
And as always, here’s an art link: